Your Corona assets. In Blender. Instantly.
Convert 3ds Max (Corona Renderer) assets into Blender-ready scenes automatically — with materials, geometry and textures preserved.
Before
After
Your Corona assets | In Blender | Instantly
Convert 3ds Max (Corona Renderer) assets into Blender-ready scenes automatically — with materials, geometry and textures preserved.
No rebuilding. No manual shader work. No pipeline pain.
WHAT IS NODEFLOW
Bridge your Corona asset library into Blender
NodeFlow is a conversion system that translates 3ds Max Corona assets into Blender-ready formats.
It currently supports:
- Corona material → Blender Cycles material conversion
- Geometry transfer with UV preservation
- Texture mapping migration
- Scene hierarchy import (basic support)
THE PROBLEM
Asset migration is slow, repetitive and error-prone
If you work with Corona Renderer, you already know:
- materials must be rebuilt in Blender
- texture setups break during export
- shader logic is lost
- asset libraries cannot be reused directly
This makes switching or hybrid pipelines extremely expensive.
THE SOLUTION
NodeFlow automates asset translation
NodeFlow converts your existing Corona assets into Blender-compatible ones:
- shading networks are rebuilt automatically
- textures are preserved and relinked
- geometry transfers cleanly
- asset structure is maintained
Your existing library becomes usable in Blender.
WHAT GETS CONVERTED
Asset conversion pipeline
- Corona materials → Cycles node materials
- Diffuse / reflection / roughness mapping
- Geometry + UVs
- Texture references
- Basic scene structure
ROADMAP
Coming soon
- Light conversion (Corona → Cycles)
- Camera transfer system
WHO IT IS FOR
NodeFlow is built for:
- ArchViz artists
- 3ds Max / Corona users
- Blender freelancers
- CG studios
- Asset pipeline teams
WHY NODEFLOW
Turn your Corona library into Blender-ready assets
- Save hours per asset
- Avoid manual shader rebuilding
- Reuse existing Corona libraries
- Speed up pipeline migration
- Standardize asset workflows
PRICING
System works in free test mode, the pricing will be available later
DEFINITION
What is 1 conversion?
- 1 conversion = 1 Corona asset processed into Blender:
- up to 150 objects
- up to 150 materials
- textures included
Start building your Blender pipeline — without rebuilding everything
Stop rebuilding your library manually
Start using NodeFlow to bring your assets into Blender in minutes