NodeFlow Platform — 3ds Max Model Conversion System for Blender Cycles
NodeFlow Platform

Our users speak

Three months, 57 people, 3,666 chat messages

The NodeFlow Platform beta ran in an open Telegram chat. People pushed their real projects through the service, broke it, and wrote up exactly what broke. This page is their half of the story: what they found, what they got out of it, and how they put it.

We paid for none of this and asked no one to write it. Everything below is a chat message, quoted verbatim and published with its author's permission.

What they got

Their numbers, not ours

1000+
vegetation meshes migrated in one week — against several hours per single mesh before
Anton (SubaSub) · 27.07.2026
213 GB
of library pushed through in batches of 6–18 models. Not one service failure in a week
Anton (SubaSub) · 26.07.2026
7 s / 4 min
Cycles render versus the original — at comparable image quality
Vladislav · 03.08.2026
What they dug up

Eight breakages we didn't find ourselves

Every row here started as somebody's message in the chat. What we did next is in the development journal on the next page over.

BeforeAfterReported by
3ds Max crashed on startup with the plugin installed Plugin rewritten, 3ds Max 2022–2027 supported Denis Sokolov, fixed in a day
Normal maps arrived in sRGB — artefacts when strength was raised Color space fixed, no plugin update needed Denis Sokolov, Anton (SubaSub)
Corona lights didn't transfer at all Full CoronaLight and CoronaSun support Vladislav, day one of the beta
Corona MultiMap and Gradient Ramp were ignored Both implemented, including Vertex Colors baking Vladislav
Cyrillic in paths and names broke texture lookup Names are preserved as written, textures resolve Vagif, Vladislav
A double space in a scene name made the import silently do nothing Found and closed with hotfix add-on 3.38.0 Mikhail Izotov
A 1,500-object scene took "forever" to process About 7 seconds internal testing
A password-protected archive hung the entire queue Hang eliminated, auto-recovery added Andrey Bystrykh
Voices from the beta

All of this was written in the chat, not into a feedback form

Quotes are verbatim and published with their authors' permission, spelling included. These were chat messages, not press statements.

«85-90% работы выполнено именно через nodeflow.art. По сути, вся библиотека, в том виде которая есть на "здесь и сейчас" выполнена с помощью него. А что самое важное, это дииииичайшее сокращение времени. С "нескольких часов на 1 меша (материалы)" на формирование всей библиотеки с 1000+ мешей растительности в течении недели»

"85–90% of the work was done through nodeflow.art. Essentially the entire library, as it stands right now, was built with it. And the most important part is the insane time saving. From several hours per single mesh to a whole library of 1000+ vegetation meshes in a week."

Anton (SubaSub)@AntSubaSub · 27.07.2026

«работает шикаорно я эту модель переделывал вышло чучело ))) а тут такой результат»

"Works brilliantly. I redid this model myself and it came out a scarecrow, and here — this result."

Vladislav@Govladv · 23.06.2026, first evening of the beta

«хочу заметить что в последнее время модели которые я заливаю все меньше нужно поправлять … недавно залил парочку моделей которые ваще не менял»

"I want to note that lately the models I upload need less and less fixing. Recently I uploaded a couple I didn't change at all."

Denis Renderwow@render_wow · 20.08.2026

«когда импортировал в блендер всю в ручную делал и особенно текстуры по тайлингу на глаз. Проклинал и молился на то: «вот бы появился аддон для блендера, в виде конвертера». Это все происходило за 2 недели до анонса NodeFlow»

"When I imported into Blender I did everything by hand, tiling the textures by eye especially. I cursed and prayed: if only someone made a converter add-on for Blender. All of this was two weeks before NodeFlow was announced."

Yura@mrmr_marmelad · 10.08.2026

«После обновления плагина все работает, спасибо за прекрасный аддон, сильно упрощает жизнь!»

"Everything works after the plugin update. Thank you for a wonderful add-on, it makes life much easier!"

Denis Sokolov@denarchviz · 13.07.2026 — one day after our plugin was crashing his 3ds Max

«лучше в сети конвертора просто нет, другие вам только текстуры без нод подвяжут...»

"There simply isn't a better converter out there — the others will only hook up your textures, without the nodes."

Vladislav@Govladv · 26.07.2026

«Это не просто аддон, это нечто большее, что способно перевернуть всё представление о конвертации между софтами!»

"This isn't just an add-on — it's something bigger, something that can turn the whole idea of converting between packages upside down!"

Vagif@Nosok102 · 23.08.2026

What's next

This page writes itself

The chat is open, the beta testers are still there, and the findings keep coming. Work made with NodeFlow Platform lives in the gallery, each piece credited to its author.

Quotes are verbatim and published with their authors' permission · September 2026